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The C++ Myth: How to Ship a Real Game in 100% Blueprint

The C++ Myth: How to Ship a Real Game in 100% Blueprint

Blueprint is not a toy, and C++ is not a rite of passage. Here is the honest engineering case for shipping a whole game without writing a line of C++, and where that case has limits. BRIEFING The myth is that real games require C++. They do not. The Blueprint virtual…

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